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When someone uses futuristic technology to play pranks on twelve-year-old Dorso Clayman, he and his best friend set off on a supposedly impossible journey through space and time trying to stop the gamesters who are endangering the universe.
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Previews available in: English
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You ever open your locker and find that some joker has left something really weird inside?Seventh-grader Dorso Clayman opens his locker door to find a dead body.Thirty seconds later it disappears. It's not the first bizarre thing that has appeared in his locker and then vanished.Something's going on. Somebody has decided to make Dorso and his buddy Frank the target of some strange techno-practical jokes. The ultimate gamesters have hacked into the time line, and things from the past are appearing in the present. Soon, the jokes aren't funny anymore--they're dangerous. Dorso and Frank have got to beat the time hackers at their own game by breaking the code, before they get lost in the past themselves.From the Hardcover edition.
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Feedback?August 14, 2020 | Edited by ImportBot | import existing book |
July 22, 2019 | Edited by MARC Bot | remove fake subjects |
July 22, 2017 | Edited by Mek | adding subject: In library |
July 22, 2017 | Edited by Mek | adding subject: In library |
December 7, 2009 | Created by EdwardBot | new work |