An edition of Discovering Computing (2012)

Discovering Computing

Information Technology Book One

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Last edited by Geoffrey David Potter
October 27, 2012 | History
An edition of Discovering Computing (2012)

Discovering Computing

Information Technology Book One

  • 1 Want to read

This is the first book in a series of ten electronic books designed to educate young children and school-age students about information technologies and the digital world they live in.

Who will benefit from this book?
This book is most suitable for young people in their first or second grade level at school.
It is also very helpful for teachers integrating ICT and computing skills into the curriculum.
This book is colorful, creative and contains many challenges and activities designed to help young students understand how digital technologies work and how they may efficiently use them to learn and communicate.
All of the recommended software is Open Source.
The book also contains a cumulative Continuous Assessment process which may be of value in some educational environments.
At the end of each unit students may describe what they have learned and their parent or teacher may award points for each item covered.
There are no tests or examinations in this program.

What are the intended uses of this book?
This book is designed to support both teachers and students in existing ICT curricula and may be useful in areas such as Science, Language Arts, Mathematics and the Arts.

The book supports public and private education systems’ instruction and skills training programs to ensure that young people possess the knowledge and skills to function in a digital society, and ultimately to prepare them for entry into higher education and an increasingly digital and computer-based workforce.

Students and parents may use the book for home schooling use in support of study projects and personal skills development.

Publish Date
Language
English
Pages
160

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Edition Availability
Cover of: Discovering Computing
Discovering Computing: Information Technology Book One
2012, ITCA Digital Education Systems
E-book in English

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Book Details


Table of Contents

Module 1: Learning About Computers
This module introduces students to computers and how to use them.
Adventure One: Let's Learn About Machines
Adventure Two: Let's Learn About Computers
Adventure Three: Let's Learn About Language
Module 2: Playing With Stories
This module has six units. It focuses on developing the student's ability to use computer software to learn and manipulate language. It also provides opportunities to learn basic keyboarding in English.
Adventure One: Let's Play With The Alphabet
Adventure Two: Let's Play With Text
Adventure Three: Let's Play With Text To Control Things
Adventure Four: Let's Play With Stories
Adventure Five: Let's Write A Story
Adventure Six: Let's Play With Information
Module 3: Looking For Language And Numbers
This module trains students in working with language and numbers. It introduces students to the use of computer software to manipulate numbers and language.
Adventure One: Let's Look For Numbers
Adventure Two: Let's Look For Shapes
Adventure Three: Let's Make Objects
Adventure Four: Let's Look For Sizes And Amounts
Adventure Five: Let's Explore Relationships

Edition Notes

Published in
Canada

The Physical Object

Format
E-book
Number of pages
160

ID Numbers

Open Library
OL24330894M
ISBN 13
9780986744006
Canadian National Library Archive
978-0-9867440-0-6

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October 27, 2012 Edited by Geoffrey David Potter Edited without comment.
August 9, 2010 Edited by Geoffrey David Potter Edited without comment.
August 9, 2010 Created by Geoffrey David Potter Created new work record.