The art of LEGO Mindstorms NXT-G programming

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Last edited by MARC Bot
January 5, 2023 | History

The art of LEGO Mindstorms NXT-G programming

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Publish Date
Publisher
No Starch Press
Language
English
Pages
288

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Previews available in: English

Edition Availability
Cover of: The art of LEGO Mindstorms NXT-G programming
The art of LEGO Mindstorms NXT-G programming
2010, No Starch Press
in English

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Book Details


Table of Contents

LEGO and robots : a great combination
The NXT-G programming environment
Building the test robot
Motion
Sensors
Program flow
The wallfollower program
Data wires
Data wires an the switch block
Data wires and the loop block
Variables
The NXT buttons and display
My blocks
Math and logic
Files
Data logging
Multiple sequence beams
The linefollower program.

Edition Notes

Includes index.

Published in
San Francisco, CA

Classifications

Dewey Decimal Class
629.8/9252
Library of Congress
TJ211 .G75 2010, TJ211

The Physical Object

Pagination
p. cm.
Number of pages
288

Edition Identifiers

Open Library
OL24494220M
Internet Archive
artlegomindstorm00grif_633
ISBN 10
1593272189
ISBN 13
9781593272180
LCCN
2010017757
OCLC/WorldCat
702369134

Work Identifiers

Work ID
OL15537646W

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History

Download catalog record: RDF / JSON
January 5, 2023 Edited by MARC Bot import existing book
September 17, 2021 Edited by ImportBot import existing book
June 28, 2019 Edited by MARC Bot import existing book
December 4, 2010 Created by ImportBot initial import