Check nearby libraries
Buy this book
![Loading indicator](/images/ajax-loader-bar.gif)
"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher.
Check nearby libraries
Buy this book
![Loading indicator](/images/ajax-loader-bar.gif)
Subjects
Internet games, Computer games, Design, Research, Computer games, designShowing 1 featured edition. View all 1 editions?
Edition | Availability |
---|---|
1
Handbook of research on serious games as educational, business and research tools
2012, Information Science Reference
in English
1466601493 9781466601499
|
aaaa
Libraries near you:
WorldCat
|
Book Details
Edition Notes
Includes bibliographical references and index.
Classifications
The Physical Object
ID Numbers
Source records
Community Reviews (0)
Feedback?April 14, 2023 | Edited by ImportBot | import existing book |
July 17, 2022 | Edited by ImportBot | import existing book |
September 25, 2020 | Edited by MARC Bot | import existing book |
February 1, 2012 | Created by LC Bot | import new book |