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"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher.
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Subjects
Internet games, Computer games, Design, Research, Computer games, designEdition | Availability |
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Handbook of research on serious games as educational, business and research tools
2012, Information Science Reference
in English
1466601493 9781466601499
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Edition Notes
Includes bibliographical references and index.
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Feedback?April 14, 2023 | Edited by ImportBot | import existing book |
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February 1, 2012 | Created by LC Bot | import new book |