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"Learn to think like a programmer and understand how C++ works, create programs and get bugs out of your code, [and] master basic development concepts and techniques in C++"--Cover.
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Previews available in: English
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1
Beginning Programming with C++ for Dummies
2014, Wiley & Sons, Incorporated, John
in English
1322196184 9781322196183
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2
Beginning Programming with C++ for Dummies
2014, Wiley & Sons, Incorporated, John
in English
1118823893 9781118823897
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3
Beginning Programming with C++ for Dummies
2014, Wiley & Sons, Incorporated, John
in English
1118823931 9781118823934
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4 |
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5
Beginning programming with C++ for dummies
2010, Wiley
electronic resource /
in English
047090948X 9780470909485
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6 |
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7
Beginning Programming with C++ for Dummies
2010, Wiley & Sons Canada, Limited, John
in English
1282708236 9781282708235
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8
Beginning Programming with C++ for Dummies
2010, Wiley & Sons, Incorporated, John
in English
0470909498 9780470909492
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9
Beginning Programming with C++ for Dummies
2010, Wiley & Sons, Incorporated, John
in English
0470909501 9780470909508
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Book Details
Table of Contents
pt. I. Let's get started : What is a program? ; Installing code::blocks ; Writing your first program
pt. II. Writing a program: decisions, decisions : Integer expressions ; Character expressions ; If I could make my own decisions ; Switching paths ; DeBugging your programs, part 1
pt. III. Becoming a functional programmer : While running in circles ; Looping for the fun of it ; Functions, I declare! ; Dividing programs into modules ; Debugging your programs, part 2
pt. IV. Data structures : Other numerical variable types ; Arrays ; Arrays with character ; Pointing the way to C++ pointers ; Taking a second look at C++ pointers ; Programming with class ; Debugging your programs, part 3
pt. 5. Object-oriented programming : What is object-oriented programming? ; Structured play: making classes do things ; Pointers to objects ; Do not disturb: protected members ; Getting objects off to a good start ; Making constructive arguments ; Coping with the copy constructor
pt. VI. Advanced strokes : Inheriting a class ; Are virtual functions for real? ; Overloading assignment operators ; Performing streaming I/O ; Take exception!
pt. VII. The part of tens : Ten ways to avoid bugs ; Ten features not covered in this book
Appendix: About the CD.
Let's get started
Writing a program: decisions, decisions
Becoming a functional programmer
Data structures
Object-oriented programming
Advanced strokes
The part of tens.
Edition Notes
Includes index.
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Feedback?October 26, 2022 | Edited by Drini | Merge works |
June 28, 2019 | Edited by MARC Bot | import existing book |
May 16, 2012 | Created by LC Bot | import new book |