An edition of Beginning OpenGL game programming (2004)

Beginning OpenGL Game Programming (Game Development Series)

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Last edited by MARC Bot
June 28, 2019 | History
An edition of Beginning OpenGL game programming (2004)

Beginning OpenGL Game Programming (Game Development Series)

1 edition
  • 0 Ratings
  • 3 Want to read
  • 0 Currently reading
  • 0 Have read

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English
Pages
336

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Previews available in: English

Edition Availability
Cover of: Beginning OpenGL Game Programming (Game Development Series)
Beginning OpenGL Game Programming (Game Development Series)
March 19, 2004, Course Technology PTR
Paperback in English - 1 edition

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Book Details


First Sentence

"Before digging into the meat of game development, you need to have a foundational understanding of the medium in which you'll be working."

Edition Notes

Series
Course PTR Game Development

The Physical Object

Format
Paperback
Number of pages
336
Dimensions
8.9 x 7.3 x 0.9 inches
Weight
1.2 pounds

ID Numbers

Open Library
OL8859490M
Internet Archive
beginningopenglg00aste
ISBN 10
1592003699
ISBN 13
9781592003693
Library Thing
853232
Goodreads
852334

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History

Download catalog record: RDF / JSON
June 28, 2019 Edited by MARC Bot import existing book
January 8, 2019 Edited by MARC Bot import existing book
July 28, 2014 Created by ImportBot import new book