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Explores the features of Maya 2011 for creating 3D modeling, animation, and rendering.
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Previews available in: English
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Book Details
Table of Contents
Introduction to computer graphics and 3D
Jumping in headfirst, with both feet
The Maya 2011 interface
Beginning polygonal modeling
Modeling with NURBS, subdivisions, and deformers
Practical experience
Maya shading and texturing
Introduction to animation
More animation!
Maya lighting
Maya rendering
Maya dynamics and effects.
Edition Notes
Includes bibliographical references and index.
Classifications
The Physical Object
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Feedback?December 19, 2023 | Edited by ImportBot | import existing book |
July 1, 2019 | Edited by MARC Bot | import existing book |
July 28, 2014 | Created by ImportBot | import new book |