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"Third Person explores strategies of vast narrative across a variety of media, including video games, television, literature, comic books, tabletop games and digital art."--Jacket.
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Previews available in: English
Subjects
Popular culture, Electronic games, Mass media, FictionEdition | Availability |
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Third person: authoring and exploring vast narratives
2009, MIT Press
in English
0262232634 9780262232630
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Table of Contents
Truths universally acknowledged : how the "rules" of Doctor Who affect the writing / Lance Parkin
In what universe? / Walter Jon Williams
Two interviews about Doctor Who / Paul Cornell and Kate Orman
On writing Cerebus / Dave Sim
The archdiocese of narrative / Rafael Alvarez
Intellectual property development in the adventure games industry : a practitioner's view / Robin D. Laws
Multi-campaign setting design for role-playing games / Kenneth Hite
World without end : the Delta Green open campaign setting / A. Scott Glancy
La vie d'Arthur, conflict and cooperation in the great Pendragon campaign / Greg Stafford
The game master and the role-playing game campaign / Monte Cook
Alice and Dorothy play together / Richard A. Bartle
My story never ends / Ken Rolston
Storytelling in a multiplayer environment / Matthew P. Miller
A brief history of Spore / Chaim Gingold
Spaces between : traveling through bleeds, apertures, and wormholes inside the database novel / Norman M. Klein
Where stones can speak : dramatic encounters in interactive 3D virtual reality / Tamiko Thiel
Moving in place : the question of distributed social cinema / Adriene Jenik and Sarah Lewison
Breeze Avenue working paper / Richard Grossman
The long arm of Fantômas / David Kalat
With strange aeons : H.P. Lovecraft's Cthulhu mythos as one vast narrative / Robert M. Price
Deep is the well of the past, should we not call it bottomless? : Thomas Mann's Joseph and his brothers / William E. McDonald
Henry Darger's search for the Grail in the guise of a celestial child / Michael Bonesteel
Miss Fury and the very personal universe of Tarpe Mills / Trina Robbins
Black Lightning's story / Stanford Carpenter
See the strings : watchmen and the under-language of media / Stuart Moulthrop
Managing multiplicity in superhero comics : an interview with Henry Jenkins / Sam Ford
Lost and long-term television narrative / David Lavery
Reconnoitering the rim : thoughts on Deadwood, and third seasons / Sean O'Sullivan
Absent epic, implied story arcs, and variation on a narrative theme : Doctor Who (2005-) as cult/mainstream TV / Matt Hills
Vaster than empire(s), and more slow : the politics and economics of embodiment in Doctor Who / Anne Cranny-Francis and John Tulloch
War stories : board wargames and (vast) procedural narratives / Matthew Kirschenbaum
Epic spatialities : the production of space in final fantasy games / William H. Huber
Arachne challenges minerva : the spinning-out of long narrative in World of Warcraft and Buffy the vampire slayer / Tanya Krzywinska
Competing narratives in virtual worlds / Ren Reynolds
Warcraft adventures : texts, replay and machinima in a game-based storyworld / Henry Lowood
All in the game : the wire, serial storytelling and procedural logic / Jason Mittell.
Edition Notes
Includes bibliographical references and index.
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