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Previews available in: English
Edition | Availability |
---|---|
1
Advanced Graphics Programming Using OpenGL
2005, Elsevier Science & Technology Books
in English
0080475728 9780080475721
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2
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
February 2, 2005, Morgan Kaufmann
Hardcover
in English
1558606599 9781558606593
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Book Details
First Sentence
"OpenGL supports a handful of primitive types for modeling two-dimensional (2D) and three-dimensional (3D) objects: points, lines, triangles, quadrilaterals, and (convex) polygons."
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