An edition of Digital storytelling (2004)

Digital storytelling

a creator's guide to interactive entertainment

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Last edited by MARC Bot
December 16, 2022 | History
An edition of Digital storytelling (2004)

Digital storytelling

a creator's guide to interactive entertainment

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English
Pages
453

Buy this book

Previews available in: English

Edition Availability
Cover of: Digital Storytelling
Digital Storytelling: A Creator's Guide to Interactive Entertainment
2017, Taylor & Francis Group, Routledge
in English
Cover of: Digital Storytelling
Digital Storytelling: A Creator's Guide to Interactive Entertainment
2014, Taylor & Francis Group
in English
Cover of: Digital Storytelling
Digital Storytelling: A Creator's Guide to Interactive Entertainment
2014, Taylor & Francis Group
in English
Cover of: Digital Storytelling
Digital Storytelling: A Creator's Guide to Interactive Entertainment
2014, Taylor & Francis Group
in English
Cover of: Digital Storytelling
Digital Storytelling: A Creator's Guide to Interactive Storytelling
2014, Taylor & Francis Group
in English
Cover of: Digital Storytelling
Digital Storytelling: A Creator's Guide to Interactive Entertainment
2014, Taylor & Francis Group
in English
Cover of: Digital storytelling
Digital storytelling: a creator's guide to interactive entertainment
2004, Elsevier/Focal Press
electronic resource : in English

Add another edition?

Book Details


Table of Contents

Foreword
Preface
Acknowledgments
PART I. New technologies, new creative opportunities
1. Interactive storytelling : a brief history
2. Backwater to mainstream : the growth of digital environment
3. Moving toward convergence
PART II. Creating entertainment-rich projects
4. Interactivity and its effects
5. Old tools / new tools
6. Characters, dialogue and emotions
7. Structure in interactive media
8. Blending entertainment with other goals
9. Tackling projects for children
10. Creating a new project : the development process
PART III. Media and models : under the hood
11. Video games
12. Massively multiplayer online games
13. The Internet
14. Interactive television
15. Cross-media productions
16. Smart toys
17. Wireless devices
18. Interactive cinema
19. Immersive environments
20. DVDs
21. Kiosks
PART IV. Career considerations
22. Working as a digital storyteller
23. Creating your own showcase
Conclusion
Glossary
Additional readings
Subject index
Project index.

Edition Notes

Includes bibliographical references (p. 433-[434]) and indexes.

Description based on print version record.

Published in
Amsterdam, Boston

Classifications

Dewey Decimal Class
006.7
Library of Congress
QA76.76.I59 M55 2004eb

The Physical Object

Format
[electronic resource] :
Pagination
1 online resource (xviii, 453 p.)
Number of pages
453

ID Numbers

Open Library
OL27032467M
Internet Archive
digitalstorytell00mill_605
ISBN 10
1417556099
ISBN 13
9781417556090
OCLC/WorldCat
57032397

Source records

Internet Archive item record

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December 16, 2022 Edited by MARC Bot import existing book
November 14, 2020 Edited by MARC Bot import existing book
June 29, 2019 Created by MARC Bot import new book