Check nearby libraries
Buy this book
This edition doesn't have a description yet. Can you add one?
Check nearby libraries
Buy this book
Previews available in: English
Showing 1 featured edition. View all 1 editions?
Edition | Availability |
---|---|
1
Game development essentials: an introduction
2012, Delmar
in English
- 3rd ed.
1111307652 9781111307653
|
aaaa
Libraries near you:
WorldCat
|
Book Details
Table of Contents
Historical elements : how did we get here?
Platforms & player modes : what is the framework?
Goals & genres : what are the possibilities?
Player elements : who plays and why?
Story & character development : creating the narrative
Gameplay : creating the experience
Levels : creating the world
Interface : creating the connection
Audio : creating the atmosphere
Roles & responsibilities : developing the team
Production & management : developing the process
Marketing & maintenance : developing the community
The future : where are we going?
Edition Notes
Includes bibliographical references and index
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?August 2, 2020 | Edited by ImportBot | import existing book |
June 30, 2019 | Created by MARC Bot | import new book |