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Last edited by Qarn Fourteen
April 14, 2020 | History
This is a project for "An Introduction to The Game Theory" lesson. The main idea of this game is created against gambling purposes.
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Subjects
game theory, caw game, software engineering, gambling, projectShowing 1 featured edition. View all 1 editions?
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Book Details
Table of Contents
1. Season One.
Introduction
Page 6
1-1. What's CAW?.
7
1-2. Platform.
7
1-3. Functions.
7
1-4. DataBase.
8
1-5. UI Pages.
8
2. Season Two.
Players
Page 9
2-1. List of Players.
10
2-2. Meta Data.
10
2-3. User Level.
10
3. Season Three.
Rules
Page 11
3-1. Structures.
12
3-2. Who can Start?.
12
3-3. Who can Win?.
12
3-4. Rounds.
12
3-5. Messages.
12
4. Season Four.
Outcomes
Page 13
4-1. Strategies.
14
4-2. Operations.
14
4-3. Outputs.
14
5. Season Five.
Payoff
Page 15
5-1. Points.
16
5-2. Achievements.
17
5-3. Winners List.
17
Benefits.
18
Problems.
18
Summary.
18
References.
19
Edition Notes
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Feedback?April 14, 2020 | Edited by Qarn Fourteen | Added new cover |
April 14, 2020 | Edited by Qarn Fourteen | Update covers |
April 14, 2020 | Edited by Qarn Fourteen | Add Description |
April 14, 2020 | Edited by Qarn Fourteen | Added new cover |
April 14, 2020 | Created by Qarn Fourteen | Added new book. |