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Last edited by Qarn Fourteen
April 14, 2020 | History
This is a project for "An Introduction to The Game Theory" lesson. The main idea of this game is created against gambling purposes.
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Subjects
game theory, caw game, software engineering, gambling, projectEdition | Availability |
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Book Details
Table of Contents
1. Season One. Introduction
1-1. What's CAW?. 7
1-2. Platform. 7
1-3. Functions. 7
1-4. DataBase. 8
1-5. UI Pages. 8
2. Season Two. Players
2-1. List of Players. 10
2-2. Meta Data. 10
2-3. User Level. 10
3. Season Three. Rules
3-1. Structures. 12
3-2. Who can Start?. 12
3-3. Who can Win?. 12
3-4. Rounds. 12
3-5. Messages. 12
4. Season Four. Outcomes
4-1. Strategies. 14
4-2. Operations. 14
4-3. Outputs. 14
5. Season Five. Payoff
5-1. Points. 16
5-2. Achievements. 17
5-3. Winners List. 17
Benefits. 18
Problems. 18
Summary. 18
References. 19
Edition Notes
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Feedback?April 14, 2020 | Edited by Qarn Fourteen | Added new cover |
April 14, 2020 | Edited by Qarn Fourteen | Update covers |
April 14, 2020 | Edited by Qarn Fourteen | Add Description |
April 14, 2020 | Edited by Qarn Fourteen | Added new cover |
April 14, 2020 | Created by Qarn Fourteen | Added new book. |