An edition of Gaming as Imagination Technology (2013)

Gaming as Imagination Technology

Locate

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today


Buy this book

Last edited by ImportBot
July 14, 2020 | History
An edition of Gaming as Imagination Technology (2013)

Gaming as Imagination Technology

This edition doesn't have a description yet. Can you add one?

Publish Date
Pages
212

Buy this book

Edition Availability
Cover of: Gaming as Imagination Technology
Gaming as Imagination Technology
Apr 01, 2013, Cognella Academic Publishing
paperback

Add another edition?

Book Details


Edition Notes

Source title: Gaming as Imagination Technology (Revised Preliminary Edition)

The Physical Object

Format
paperback
Number of pages
212

ID Numbers

Open Library
OL28330415M
ISBN 10
1609275101
ISBN 13
9781609275105

Source records

amazon.com record

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

Lists

This work does not appear on any lists.

History

Download catalog record: RDF / JSON
July 14, 2020 Created by ImportBot import new book