Interpreting and Animating the Tāwhaki Myth Cycle in a Video Game

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read
Interpreting and Animating the Tāwhaki Myth C ...
Isaac Waetford
Not in Library

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

Buy this book

Last edited by MARC Bot
July 28, 2020 | History

Interpreting and Animating the Tāwhaki Myth Cycle in a Video Game

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

This exegesis explores the ways in which the Tāwhaki myths may be interpreted in a video game. The Tāwhaki myths were chosen because of their relative obscurity in the modern era (Mead, 1996). I examine three possible ways these myths may be interpreted using digital media. I then build a video game prototype based on one of these interpretations. I conclude with a discussion about the creation process of building this prototype, focusing primarily on writing issues which pertain to the retelling of the Tāwhaki myths.

Publish Date
Language
English

Buy this book

Edition Availability
Cover of: Interpreting and Animating the Tāwhaki Myth Cycle in a Video Game

Add another edition?

Book Details


Edition Notes

MA Thesis Auckland University of Technology 2018

The Physical Object

Pagination
1 online resource

ID Numbers

Open Library
OL28413765M
OCLC/WorldCat
1123220461

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

Lists

This work does not appear on any lists.

History

Download catalog record: RDF / JSON
July 28, 2020 Created by MARC Bot import new book