Computer Graphics and Virtual Environments

From Realism to Real-Time

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

Buy this book

Last edited by ImportBot
July 31, 2020 | History

Computer Graphics and Virtual Environments

From Realism to Real-Time

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

This tutorial guide to computer graphics includes state of the art techniques and novel applications such as virtual reality and other forms of 3D interaction. It provides sufficient detail to enable readers to implement the techniques described.

Publish Date
Publisher
Addison Wesley
Language
English
Pages
570

Buy this book

Previews available in: English

Book Details


Classifications

Library of Congress
T385.S59 2001, T385 .S59 2002

ID Numbers

Open Library
OL7408198M
Internet Archive
computergraphics0000slat
ISBN 10
0201624206
ISBN 13
9780201624205
LCCN
2001034338
OCLC/WorldCat
46937696
Library Thing
468864
Goodreads
788807

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

Lists

This work does not appear on any lists.

History

Download catalog record: RDF / JSON
July 31, 2020 Created by ImportBot import existing book