Check nearby libraries
Buy this book
![Loading indicator](/images/ajax-loader-bar.gif)
"This multiple-volume book investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models"--
Publish Date
2015
Publisher
Information Science Reference,
ISR,
IGI Global
Language
English
Pages
2211
Check nearby libraries
Buy this book
![Loading indicator](/images/ajax-loader-bar.gif)
Showing 1 featured edition. View all 1 editions?
Edition | Availability |
---|---|
1
Gamification: concepts, methodologies, tools, and applications
2015, Information Science Reference, ISR, IGI Global
in English
1466682000 9781466682009
|
aaaa
Libraries near you:
WorldCat
|
Book Details
Edition Notes
Includes bibliographical references and index.
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?February 10, 2023 | Edited by ImportBot | import existing book |
February 27, 2022 | Edited by ImportBot | import existing book |
September 21, 2020 | Created by MARC Bot | import new book |