3ds Max Modeling Basics for Video Game Assets

3ds Max Modeling Basics for Video Game Assets
William Culbertson, William Cu ...
Locate

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today


Buy this book

Last edited by ImportBot
October 7, 2021 | History

3ds Max Modeling Basics for Video Game Assets

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English

Buy this book

Edition Availability
Cover of: 3ds Max Modeling Basics for Video Game Assets
3ds Max Modeling Basics for Video Game Assets
2021, Taylor & Francis Group
in English
Cover of: 3ds Max Modeling Basics for Video Game Assets
3ds Max Modeling Basics for Video Game Assets
2021, Taylor & Francis Group
in English

Add another edition?

Book Details


Classifications

Library of Congress
TR897.72.A14C85 2021

The Physical Object

Pagination
478

ID Numbers

Open Library
OL34689907M
ISBN 13
9780367707804

Source records

Better World Books record

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

Lists

This work does not appear on any lists.

History

Download catalog record: RDF / JSON
October 7, 2021 Created by ImportBot import new book