Real-time 3D Character Animation with Visual C++

Pap/Cdr edition

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Last edited by MARC Bot
December 15, 2022 | History

Real-time 3D Character Animation with Visual C++

Pap/Cdr edition

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Publish Date
Publisher
Focal Press
Language
English
Pages
496

Buy this book

Previews available in: English

Edition Availability
Cover of: Real-time 3D Character Animation with Visual C++
Real-time 3D Character Animation with Visual C++
January 8, 2002, Focal Press
Paperback in English - Pap/Cdr edition

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Book Details


First Sentence

"How can we create a dataset that describes the position of the box?"

Edition Notes

Book & CD-ROM

Classifications

Library of Congress
, QA76.76.C672

The Physical Object

Format
Paperback
Number of pages
496
Dimensions
9.6 x 7.2 x 1 inches
Weight
3.1 pounds

Edition Identifiers

Open Library
OL9664074M
Internet Archive
realtimedcharact00leve
ISBN 10
0240516648
ISBN 13
9780240516646
OCLC/WorldCat
1153389747
Library Thing
1693995
Goodreads
1989823

Work Identifiers

Work ID
OL2649532W

Excerpts

How can we create a dataset that describes the position of the box?
added anonymously.

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History

Download catalog record: RDF / JSON
December 15, 2022 Edited by MARC Bot import existing book
August 13, 2020 Edited by ImportBot import existing book
July 29, 2014 Edited by ImportBot import new book
December 10, 2010 Edited by AMillarBot move imprint/edition/notes from title to notes
December 10, 2009 Created by WorkBot add works page