Transformation are important tools in generating three-dimensional scenes.
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Book Details
First Sentence
"Transformation are important tools in generating three-dimensional scenes."
Table of Contents
Mathematical fundamentals of computer graphics
Representation and modelling of three-dimensional objects (1)
Representation and modelling of three-dimensional objects (2)
Representation and rendering
The graphics pipeline (1): geometric operations
The graphics pipeline (2): rendering or algorithmic processes
Simulating light-object interaction: local reflection models
Mapping techniques
Geometric shadows
Global illumination
The radiosity method
Ray tracing strategies
Volume rendering
Anti-aliasing theory and practice
Colour and computer graphics
Image-based rendering and photo-modelling
Computer animation
Comparative image study
Edition Notes
Includes bibliographical references (p. 544-552) and index.
Classifications
The Physical Object
ID Numbers
Source records
Scriblio MARC recordIthaca College Library MARC record
Better World Books record
Library of Congress MARC record
Internet Archive item record
Promise Item
harvard_bibliographic_metadata record
Promise Item
marc_columbia MARC record
Excerpts
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Community Reviews (0)
December 13, 2022 | Edited by MARC Bot | import existing book |
February 13, 2020 | Edited by MARC Bot | remove fake subjects |
February 15, 2011 | Edited by EdwardBot | add lending subjects |
January 17, 2011 | Edited by ImportBot | add subjects from new record |
December 10, 2009 | Created by WorkBot | add works page |