An edition of 3D iOS games by tutorials (2016)

3D iOS games by tutorials

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Last edited by ImportBot
February 10, 2022 | History
An edition of 3D iOS games by tutorials (2016)

3D iOS games by tutorials

  • 0 Ratings
  • 4 Want to read
  • 0 Currently reading
  • 0 Have read

"Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game! By the time you're finished reading this book, you will have made 4 complete mini-games, including games similar to Fruit Ninja, Breakout, Marble Madness, and Crossy Road!"--Back cover.

Publish Date
Publisher
Razeware LLC.
Language
English
Pages
378

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Previews available in: English

Edition Availability
Cover of: 3D iOS games by tutorials
3D iOS games by tutorials
2016, Razeware LLC.
in English

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Book Details


Edition Notes

Topics Covered in 3D iOS Games by Tutorials: Scene Kit: Get to know the basics with your first Scene Kit game project. Nodes: Use nodes with geometry and cameras to construct a 3D scene. Physics: Unleash the power of the built-in physics engine. Render Loop: Learn how you can leverage the Render Loop for updates. Particle Systems: Create massive explosions with the built-in 3D Particle Engine. Scene Editor: Create stunning 3D scenes with the built-in Scene Kit Editor. Cameras: Learn how to move the viewpoint around your game. Lights: Learn how to illuminate your games with different types of lights. Primitives: Construct an entire game with just primitive shapes. Collision Detection: Learn how to detect when your game objects collide. Materials: Unleash reality, and learn about all the various types of textures. Reference Nodes: Leverage the power of reference nodes to build massive scenes. Transitions: Learn how to transition from one scene to another. Actions: Add animation with the built-in Action Editor. And much more, including: Shadows, Motion Control, Advanced Collision Detection Techniques and Audio.

Published in
[United States]

Classifications

Dewey Decimal Class
005.25
Library of Congress
QA76.76.C672 L364 2016

The Physical Object

Pagination
378 pages
Number of pages
378

ID Numbers

Open Library
OL37046666M
Internet Archive
3diosgamesbytuto0000lang
ISBN 10
1942878168
ISBN 13
9781942878162
OCLC/WorldCat
948809676

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