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A collection of texts about GameDesign, digital mechanics studies and the unfolding of gameplay. In the first paper, a game review focused on digital game mechanics for the adaptation of Alice In The Wonderland in interactive version, directly from the American movie classic. In the second paper, we have the object of study of this research are games classified as violent and that present game mechanics involving "gratuitous violence" without effective consequences in its dramatic dimension or punishments for the player. In the third item we will make a presentation of a project for 3D animation and social modeling, with a collaborative focus on digital game development. In the fourth item we will have a presentation of the GameJams that take place around the world for team development of digital games, in competition format, a few days to prototype, model and program your game. Don't miss it! We're Hollywood, Pinewood & Bollywood now.
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Violência Gratuita: As relações entre a agressão nos sistemas imersivos e o gameplay digital
1 junho 2020, CULTZONE Zai Editorial
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Feedback?March 1, 2023 | Edited by CULTZONE Zai Editorial (Indie Publisher) | synopis, cover and data about launch. |
March 1, 2023 | Created by CULTZONE Zai Editorial (Indie Publisher) | Novo livro adicionado. |