An edition of The video game (2004)

The video game

past, present and future

The video game
Francois Garcon, Thomas Cazals ...
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Last edited by MARC Bot
March 8, 2023 | History
An edition of The video game (2004)

The video game

past, present and future

Traces the history of video games by studying the companies, technologies, and economics that are fueling the industry in Japan, the U.S., and France. It also seeks to understand the driving force behind the video game's phenomenal cultural penetration while offering insights into the rigorous development and aggressive multichannel marketing of games and game consoles. The inevitable convergence of the video game and film industries and the impact of the Internet as a global gaming environment are also considered.

Publish Date
Language
English, Japanese, French
Pages
51

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Edition Availability
Cover of: The video game
The video game: past, present and future
2004, Films for the Humanities & Sciences
videorecording : in English, Japanese, and French

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Book Details


Edition Notes

This disc is a recorded DVD and may not play on all DVD players or drives.

Originally produced in 2001.

Duration given on container: 57 min.

Narrator: Bremner Duthie.

Comentary: Nolan Bushnell, Yoshiko Kawazu, Chris Lee, Loyd Levin.

DVD-R.

In English, Japanese and French with English voiceovers.

Published in
Princeton, N.J

The Physical Object

Format
[videorecording] :
Pagination
1 videodisc (51 min.)
Number of pages
51

ID Numbers

Open Library
OL47078058M
OCLC/WorldCat
55064775

Source records

marc_nuls MARC record

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