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Computer games, Social aspects, Internet games, Video games, Virtual realityEdition | Availability |
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L'expérience virtuelle: jouer, vivre, apprendre dans un jeu vidéo
2012, Presses universitaires de Rennes
in French
2753521328 9782753521322
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Feedback?September 25, 2024 | Created by MARC Bot | import new book |