Computer graphics for designers & artists

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Last edited by MARC Bot
July 24, 2024 | History

Computer graphics for designers & artists

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Significant changes have taken place in the world of computer graphics since the first edition of this pioneering guide was published in 1986. The Second Edition brings readers up to date by incorporating the latest imaging techniques, input and output technologies, interface designs, and two-dimensional and three-dimensional applications.

Computer Graphics for Designers and Artists, Second Edition, features a new chapter on animation that covers 3-D synthetic animation, 2-D cell animation, and production steps. The original chapter on three-dimensional modeling now offers expanded information on fractals and ray tracing techniques.

The first section of the book explains basic concepts and defines terms of computer graphics, and discusses tools of the trade such as hardware, software, and peripheral devices. Next, readers are introduced to both general and specific applications of computer graphics techniques.

All the latest techniques are discussed for both color and black-and-white applications in chapters that address two- and three-dimensional drawing and design; CD-ROM, videodiscs, and graphics in multimedia and virtual reality; output and prepress innovations, including the PostScript language, color separations, and color laser printing; input devices such as scanners and digitizing tablets, body suits, and data gloves; and applications in the fine arts and hypermedia.

Functions and limitations of computers in the creation of images and objects are described in nontechnical terms. Virtually all types of questions that may arise in the course of using the computer in graphics applications are answered. Over 100 new illustrations - many in full color - are featured among the guide's more than 500 drawings and photographs. These visuals offer examples of what the computer can achieve, in addition to clarifying various technical procedures.

This practice-oriented survey of the technical concepts and applications of computer graphics will serve the needs of graphic designers, multimedia and animation professionals, filmmakers, computer and software experts, and students pursuing careers in these fields.

Publish Date
Language
English
Pages
298

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Previews available in: English

Edition Availability
Cover of: Computer graphics for designers & artists
Computer graphics for designers & artists
1994, Van Nostrand Reinhold
in English - 2nd ed.
Cover of: Computer graphics for designers & artists
Computer graphics for designers & artists
1986, Van Nostrand Reinhold
in English

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Book Details


Edition Notes

Bibliography: p. 284-292.
Includes index.

Published in
New York
Other Titles
Computer graphics for designers and artists.

Classifications

Dewey Decimal Class
006.6/0247
Library of Congress
T385 .K47 1986, T385.K47 1986

The Physical Object

Pagination
298 p. :
Number of pages
298

ID Numbers

Open Library
OL2534321M
Internet Archive
computergraphics00kerl
ISBN 10
0442247125
LCCN
85015061
OCLC/WorldCat
12215169
Library Thing
4219635
Goodreads
4738367

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History

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July 24, 2024 Edited by MARC Bot import existing book
February 13, 2020 Edited by MARC Bot remove fake subjects
December 13, 2019 Edited by MARC Bot import existing book
October 25, 2012 Edited by ImportBot Added subject 'In library'
December 8, 2009 Created by ImportBot add works page