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This book is a tips, hints, review, and strategy guide to forty-one arcade games. The first few chapters tell what a video game is their cabinets and looks their controls. It then tells of the advantages and disadvantages of games, types of games, and how players can limit the amount of money they spend on them. There is a look at video game etiquette and Arcadia "any place with a video machine. There is an illustration of each games screen (many games have more then one screen illustration), and control panel. According to the books "Introduction" it is "the result of 17 months of research", and was the beginning of the organization of 'Gamester' a game player's club and support group, that was to published a bi-monthly magazine, the book's author is also the companies founder.
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Subjects
Video games, Videogames, Games, Strategy, Puzzles, Passtimes, Hobbies, Arcade, Arcade games, Space Invaders, Space Invaders Deluxe, Asteroids, Asteroids Deluxe, Space Duel, Galaxian, Pac-Man, Ms. Pac-Man, Super Pac-Man, Pac-Man Plus, Defender, Stargate, Missile Command, Centipede, Battlezone, Phoenix, Red Baron, Tempest, Frogger, Pleiades, Donkey Kong, Donkey Kong Junior, Red Alert, Scramble, Robotron 2084, Zaxxon, Dig Dug, Jungle Hunt, Q*bert, Joust, Popeye, Moon Patrol, Front Line, Burger Time, Tron, Berzerk, Star Castle, Space Fury, Qix, Make Trax, GalagaTimes
1978-1983Edition | Availability |
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1
Gamester's Guide to Arcade Video Games
1983, TAB Books
Paperback
in English
- 1st ed.
0830601813 9780830601813
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Book Details
Table of Contents
Edition Notes
Includes index.
Classifications
The Physical Object
ID Numbers
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Feedback?October 28, 2020 | Edited by MARC Bot | import existing book |
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