Mathematics for 3D game programming and computer graphics

2nd ed.
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Last edited by ImportBot
August 2, 2020 | History

Mathematics for 3D game programming and computer graphics

2nd ed.
  • 4 Want to read

3d graphics programming

Publish Date
Language
English
Pages
551

Buy this book

Previews available in: English

Edition Availability
Cover of: Mathematics for 3D Game Programming and Computer Graphics
Mathematics for 3D Game Programming and Computer Graphics
2020, Course Technology
in English
Cover of: Mathematics for 3D game programming and computer graphics
Mathematics for 3D game programming and computer graphics
2012, Course Technology
Hardcover in English
Cover of: Mathematics for 3D game programming and computer graphics
Mathematics for 3D game programming and computer graphics
2004, Charles River Media
in English - 2nd ed.
Cover of: Mathematics for 3D game programming and computer graphics
Mathematics for 3D game programming and computer graphics
2002, Charles River Media
in English

Add another edition?

Book Details


Edition Notes

Includes bibliographical references (p. 539-541) and index.

Published in
Hingham, Mass

Classifications

Dewey Decimal Class
794.8/16693
Library of Congress
QA76.76.C672 L46 2004

The Physical Object

Pagination
xviii, 551 p. :
Number of pages
551

ID Numbers

Open Library
OL3678754M
Internet Archive
mathematicsfor3d0000leng
ISBN 10
1584502770
LCCN
2003019938
OCLC/WorldCat
53013096
Library Thing
105997
Goodreads
919513

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History

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August 2, 2020 Edited by ImportBot import existing book
March 12, 2017 Edited by David Valdman Edited without comment.
November 28, 2012 Edited by AnandBot Fixed spam edits.
November 24, 2012 Edited by Andrea Vincent Edited without comment.
December 10, 2009 Created by WorkBot add works page