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The evolving functionality and growing complexity of graphics algorithms and systems make it more difficult for the application programmer to exploit them fully. Conventional programming methods are no longer suited and new programming paradigms and system architectures are required. This book presents results from the Fourth Eurographics Workshop on Object-Oriented Graphics. Part 1, Object-Oriented Design and Systems, shows that object-oriented graphics now uses complex algorithms and systems, such as elaborate renderers, animation, and multimedia systems, that are realized as object-oriented libraries. Part 2, Programming Paradigms for Graphics, reflects upon and analyzes problems arising from relying completely on object orientation, and proposes mixed programming paradigms that may enrich object-oriented languages.
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Previews available in: English
Edition | Availability |
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1
Object-Oriented and Mixed Programming Paradigms: New Directions in Computer Graphics
2012, Springer London, Limited
in English
3642610625 9783642610622
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2
Object-Oriented and Mixed Programming Paradigms: New Directions in Computer Graphics
Sep 18, 2011, Springer, EUROGRAPHICS The European Association for Computer Graphics
paperback
364264676X 9783642646768
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3
Object-oriented and mixed programming paradigms: new directions in computer graphics
1996, Springer
in English
3540604812 9783540604815
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4
Object-Oriented and Mixed Programming Paradigms: New Directions in Computer Graphics (Focus on Computer Graphics)
February 1996, Springer-Verlag Telos
Hardcover
in English
3540604812 9783540604815
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5
Object-Oriented and Mixed Programming Paradigms
1996, Island Press
in English
3642610633 9783642610639
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Book Details
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Includes bibliographical references.
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