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Last edited by LC Bot
July 30, 2011 | History

Richard E. Ferdig

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  • Cover of: International Journal of Gaming and Computer-Mediated Simulations, Issue 1

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  • Cover of: Teaching the Game: A Collection of Syllabi for Game Design, Development, and Implementation, Vol. 2

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  • Cover of: International Journal of Gaming and Computer-Mediated Simulations, Issue 3

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  • Cover of: Using technology to enhance writing: innovative approaches to literacy instruction

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  • Cover of: Handbook of research on effective electronic gaming in education

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  • Cover of: Exploring technology for writing and writing instruction

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  • Cover of: Interdisciplinary Advancements in Gaming, Simulations, and Virtual Environments: Emerging Trends

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  • Cover of: Discoveries in gaming and computer-mediated simulations: new interdisciplinary applications

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  • Cover of: Handbook of Research on K-12 and Blended Learning (Second Edition)

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  • Cover of: Society, Culture, and Technology: Ten Lessons for Educators, Developers, and Digital Scientists

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  • Cover of: Learning and teaching with electronic games

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  • Cover of: Using technology to enhance reading: innovative approaches to literacy instruction

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  • Cover of: Handbook of research on K-12 online and blended learning

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  • Cover of: Preparing teachers to teach writing using technology

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  • Cover of: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 5, Issue1

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  • Cover of: International Journal of Gaming and Computer-Mediated Simulations, Issue 4

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  • Cover of: International Journal of Gaming and Computer-Mediated Simulations, Issue 2

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  • Cover of: Design, utilization, and analysis of simulations and game-based educational worlds

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  • Cover of: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 5, Issue2

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  • Cover of: International Journal of Gaming and Computer-Mediated Simulations (Ijgcms) Issue 3

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History

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