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Ender's Game is a 1985 military science fiction novel by American author Orson Scott Card. Set at an unspecified date in Earth's future, the novel presents an imperiled humankind after two conflicts with the Formics, an insectoid alien species they dub the "buggers". In preparation for an anticipated third invasion, children, including the novel's protagonist, Andrew "Ender" Wiggin, are trained from a very young age by putting them through increasingly difficult games, including some in zero gravity, where Ender's tactical genius is revealed.
The book originated as a short story of the same name, published in the August 1977 issue of Analog Science Fiction and Fact. The novel was published on January 15, 1985. Later, by elaborating on characters and plotlines depicted in the novel, Card was able to write additional books in the Ender's Game series. Card also released an updated version of Ender's Game in 1991, changing some political facts to reflect the times more accurately (e.g., to include the recent collapse of the Soviet Union and the end of the Cold War). The novel has been translated into 34 languages.
Reception of the book has been mostly positive. It has become suggested reading for many military organizations, including the United States Marine Corps. Ender's Game was recognized as "best novel" by the 1985 Nebula Award[3] and the 1986 Hugo Award[4] in the genres of science fiction and fantasy. Its four sequels—Speaker for the Dead (1986), Xenocide (1991), Children of the Mind (1996), and Ender in Exile (2008)—follow Ender's subsequent travels to many different worlds in the galaxy. In addition, the later novella A War of Gifts (2007) and novel Ender's Shadow (1999), plus other novels in the Shadow saga, take place during the same time period as the original.
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Ender's War
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Subjects
New York Times bestseller, nyt:mass_market_paperback=2011-07-30, military education, end of the world, prize:nebula, hegemony, space warfare, child soldiers, The Ender Quintet, science fiction, automation, data processing, aliens, Military art and science, Hermanos, Maniobras de guerra, Brothers and sisters, Open Library Staff Picks, Genetic engineering, Fiction, Hugo Award Winner, award:hugo_award=novel, Ficción, Ciencia-ficción, award:hugo_award=1986, War games, Long Now Manual for Civilization, American Science fiction, Children's stories, American, Artificial intelligence, Ender Wiggin (Fictitious character), Reading Level-Grade 7, Reading Level-Grade 9, Reading Level-Grade 8, Reading Level-Grade 11, Reading Level-Grade 10, Reading Level-Grade 12, Wiggin, ender (fictitious character), fiction, Battle school (imaginary place), fiction, Fiction, science fiction, hard science fiction, Brothers and sisters, fiction, Science-Fiction-Literatur, Krieg, Amerikanisches Englisch, Außerirdische Intelligenz, award:nebula_award=novel, Peter Wiggin (Fictitious character), Siblings, fictionPeople
Peter Wiggin, Valentine Wiggin, Ender Wiggin, Andrew Wiggin, Hyrum Graff, Bean, Julian Delphiki, buggers, Ender Wiggin (Fictitious character)Places
Terre, Earth, Battle SchoolShowing 11 featured editions. View all 103 editions?
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Ender's game
2013, Tor
paperback
in English
- Second Tor teen edition; movie tie-in
0765337320 9780765337320
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La stratégie Ender
2013, J'ai Lu
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in French
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229007182X 9782290071823
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El juego de Ender
2009-06, Zeta Bolsillo
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8498720060 9788498720068
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El Juego de Ender
2005, Paw Prints
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Ender's Game
2003?, TOR
mass market paperback
in English
- Author's Definitive Edition; 1994 Revised mass market edition (17)
0812550706 9780812550702
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Ender's Game
2002, Paw Prints
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Ender's Game
2001?, TOR
Mass Market Paperback
in English
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Book Details
Table of Contents
Edition Notes
Andrew Wiggin est un Troisième. Et haï pour cette raison... entres autres. Sur la Terre surpeuplée, la Loi interdit d'avoir plus de deux enfants. Mais la famille Wiggin n'est pas comme les autres : leurs enfants sont... spéciaux. Intelligents. Extrêmement intelligents. Peter, l'aîné, est malheureusement cruel et se sert le plus souvent de son intelligence pour faire le mal. Valentine, sa jeune sœur, est trop sensible. Alors l'Armée a autorisé la conception d'un Troisième : Andrew, ou, comme il aime à se surnommer, Ender.
Et Ender semble à la fois réunir toutes les aptitudes pour lesquelles il a été autorisé à naître : devenir le plus grand stratège de l'histoire.
Pourquoi ?
Ce qui fait la force du roman d'Orson Scott Card réside dans cette simple question : pourquoi ? Pour quelle raison ? Dans quelle guerre fantastique Ender devra-t-il mener ses soldats ? La réponse ne sera pleinement révélée que dans les cent dernières pages, et pas avant. D'abord, il faut rentrer dans la peau de ce personnage hors du commun qu'est Ender. Et étonnamment, cette identification est incroyablement aisée, tant les émotions, la sensibilité, la psychologie même du personnage d'Ender sont à fleur de peau.
Ender est encore un enfant - il n'a que 6 ans lorsqu'il rentre à l'Ecole de Guerre - mais très vite sa force de caractère et ses aptitudes forcent le respect. Pourtant, ce n'est pas chose facile : Ender, qui veut avant tout être « comme les autres enfants », avoir des amis et être aimé, sera dès le premier jour confronté aux manipulations de ses supérieurs. Car pour eux, Ender n'est pas et ne doit surtout pas être « comme les autres enfants » : la défaite, l'amour, l'amitié, sont prohibées ; en revanche, Ender devra être implacable, cruel parfois et en même temps sensible ; il devra être respecté, non pour ce qu'il est, mais pour ce qu'il fera.
Chef d'œuvre incontesté, la stratégie Ender marque le début d'un destin fabuleux et terrible, celui d'Ender, l'enfant-prodige.
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Links outside Open Library
- Ender's Game by Orson Scott Card (author's site)
- Ender's Game - Wikipedia
- Ender's Game by Orson Scott Card - review | Books | The Guardian
- Orson Scott Card Talks Ender's Game in Rare Interview | WIRED
- Ender's Game Book Review (commonsensemedia.org)
- A Primer on Orson Scott Card and the Ender’s Game Controversy - Vulture
- Wikidata
- VIAF ID: 178950173
- thegreatestbooks.org/items/2067
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