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From the best-selling author of 3D Game Textures and 3d Game Creation. Luke Ahearn is the game art industry guru that readers know and trust! The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
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Previews available in: English
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Edition | Availability |
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3D game environments: create professional 3D game worlds
2008, Elsevier/Focal Press
in English
0240808959 9780240808956
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Includes index.
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- Created October 15, 2008
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October 6, 2024 | Edited by MARC Bot | import existing book |
December 20, 2022 | Edited by ImportBot | import existing book |
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October 15, 2008 | Created by ImportBot | Imported from Library of Congress MARC record |