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Previews available in: English
Edition | Availability |
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1
Gaming Lives in the Twenty-First Century
2010, Palgrave Macmillan
in English
1281361267 9781281361264
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2
Gaming lives in the twenty-first century: literate connections
2007, Palgrave Macmillan
in English
- 1st ed.
1403972192 9781403972194
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cccc
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3
Gaming Lives in the Twenty-First Century: Literate Connections
March 6, 2007, Palgrave Macmillan
Hardcover
in English
1403972192 9781403972194
|
zzzz
|
4
Gaming lives in the twenty-first century: literate connections
2007, Palgrave Macmillan
in English
- 1st ed.
1403972192 9781403972194
|
aaaa
|
Book Details
Table of Contents
Foreword / James P. Gee
Introduction / Gail E. Hawisher and Cynthia L. Selfe
part I: Gaming and literacy. Computer gaming as literacy / Cynthia L.Selfe, Anne F. Mareck, and Josh Gardiner
Transcultural literacies of gaming / Iswari P. Pandey, Laxman Pandey, and Angish Shreshtha
Lost (and found) in translation : game localization, cultural models, and critical literacy / Erin Smith and Eve Deitsch
Gaming, identity, and literacy / Daniel Keller with Paul Ardis, Vivienne Dunstan, Adam Thornton, Rachel Henry, and Brent Witty
Interchapter I: What some girls say about gaming
part II: The social dimensions of gaming. Narrative, action, and learning : the stories of Myst / Debra Journet
Gaming, agency, and imagination : locating gaming within a larger constellation of literacies / Deanna McGaughey-Summers and Russell Summers
Relationship gaming and identity : Stephanie and Josh / JoAnn Griffin
Dungeons, dragons, and discretion : a gateway to gaming, technology, and literacy / Stephanie Owen Fleischer, Susan A. Wright, and Matthew L. Barnes
Interchapter II: What some 20-something players say about gaming
part III: Gaming and difference. "A real effect on the gameplay" : computer gaming, sexuality, and literacy / Jonathan Alexander with Mack McCoy and Carlos Velez
Taking flight : learning differences meet gaming literacies / Matthew Bunce, Marjorie Hebert, and J. Christopher Collins
Racing toward representation : an understanding of racial representation in video games / Samantha Blackmon with Daniel J. Terrell
Portrait of a gray gamer : a maco-self reading the big picture / John E. Branscum with Frank Quickert
Gender matters : literacy, learning, and gaming in one American family / Pamela Takayoshi
Interchapter III: What early gamers say about gaming
Afterword : the return of the player / Dmitri Williams.
Edition Notes
Includes bibliographical references and index.
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- Created November 3, 2008
- 5 revisions
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July 31, 2019 | Edited by MARC Bot | associate edition with work OL18476714W |
August 18, 2010 | Edited by IdentifierBot | added LibraryThing ID |
April 24, 2010 | Edited by Open Library Bot | Fixed duplicate goodreads IDs. |
April 16, 2010 | Edited by bgimpertBot | Added goodreads ID. |
November 3, 2008 | Created by ImportBot | Imported from Oregon Libraries MARC record |