Check nearby libraries
Buy this book
"What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. You'll learn how to use core game concepts, design patterns, and meaningful code samples to create a fun and captivating social environment"--P. [4] of cover.
Check nearby libraries
Buy this book
Previews available in: English
Subjects
Development, Internet games, Mobile games, Application software, Social media, Marketing, Web sites, Design, Psychological aspects, Computer games, design, User interfaces, Games, General, Cs.cmp_sc.app_sw, Professional, career & trade -> computer science -> user interfaces, Professional, career & trade -> computer science -> general, Professional, career & trade -> computer science -> programming languages (jr/sr)Showing 1 featured edition. View all 1 editions?
Edition | Availability |
---|---|
1
Gamification by design: implementing game mechanics in web and mobile apps
2011, O'Reilly Media
in English
- 1st. ed.
1449397670 9781449397678
|
aaaa
Libraries near you:
WorldCat
|
Book Details
Edition Notes
Includes index.
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?History
- Created March 23, 2012
- 11 revisions
Wikipedia citation
×CloseCopy and paste this code into your Wikipedia page. Need help?
December 20, 2023 | Edited by ImportBot | import existing book |
January 27, 2022 | Edited by ImportBot | import existing book |
September 22, 2020 | Edited by MARC Bot | import existing book |
October 1, 2019 | Edited by ImportBot | import existing book |
March 23, 2012 | Created by LC Bot | Imported from Library of Congress MARC record |