An edition of OpenSceneGraph 3.0 (2010)

OpenSceneGraph 3.0

beginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines

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Last edited by MARC Bot
August 22, 2024 | History
An edition of OpenSceneGraph 3.0 (2010)

OpenSceneGraph 3.0

beginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines

  • 1 Want to read

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Publish Date
Publisher
Packt Open Source
Language
English
Pages
385

Buy this book

Previews available in: English

Book Details


Edition Notes

Includes index.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2011. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

Published in
Birmingham, U.K

Classifications

Library of Congress
QA76.76.A63 W36 2010eb

The Physical Object

Format
[electronic resource] :
Pagination
vii, 385 p. :
Number of pages
385

ID Numbers

Open Library
OL25546824M
Internet Archive
openscenegraphbe00wang_380
ISBN 13
9781849512824, 9781849512831
OCLC/WorldCat
704518321, 741519569

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
August 22, 2024 Edited by MARC Bot import existing book
December 20, 2023 Edited by ImportBot import existing book
September 17, 2022 Edited by ImportBot import existing book
August 17, 2022 Edited by ImportBot import existing book
July 29, 2014 Created by ImportBot Imported from Internet Archive item record