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Bonnie Ruberg presents twenty interviews with twenty-two queer video game developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games. Speaking with insight and candor about their creative practices as well as their politics and passions, these influential and innovative game makers tell stories about their lives and inspirations, the challenges they face, and the ways they understand their places within the wider terrain of video game culture.
Their insights go beyond typical conversations about LGBTQ representation in video games or how to improve “diversity” in digital media. Instead, they explore queer game-making practices, the politics of queer independent video games, how queerness can be expressed as an aesthetic practice, the influence of feminist art on their work, and the future of queer video games and technology. These engaging conversations offer a portrait of an influential community that is subverting and redefining the medium of video games by placing queerness front and center.
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1
Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games
2020, Duke University Press
in English
1478007303 9781478007302
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2
Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games
2020, Duke University Press
in English
1478006587 9781478006589
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3
Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games
2020, Duke University Press
in English
1478005912 9781478005919
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- Created May 17, 2020
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December 16, 2022 | Edited by MARC Bot | import existing book |
May 31, 2021 | Edited by Jenner | Added new cover |
May 17, 2020 | Created by Mek | Imported from Better World Books record |