An edition of The art of video games (2012)

Art of Video Games

From Pac-Man to Mass Effect

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Last edited by RoseLibrary
2 days ago | History
An edition of The art of video games (2012)

Art of Video Games

From Pac-Man to Mass Effect

  • 0 Ratings
  • 4 Want to read
  • 0 Currently reading
  • 0 Have read

"The forty-year history of the video game industry, the medium has undergone staggering development, fueled not only by advances in technology but also by an insatiable quest for richer play and more meaningful experiences. From the very beginning, with the introduction of the Magnavox Odyssey in 1972, countless individuals became enthralled by a new world opened before them, one in which they could control and create, as well as interact and play. Even in their rudimentary form, video games held forth a potential and promise that inspired a generation of developers, programmers, and gamers to pursue visions of ever more sophisticated interactive worlds. As a testament to the game industry's stunning evolution, and to its cultural impact worldwide, the Smithsonian American Art Museum and curator Chris Melissinos conceived the 2012 exhibition The Art of Video Games. Along with a team of game developers, designers, and journalists, Melissinos selected an initial group of 240 games in four different genres to represent the best of the game world. Selection criteria included visual effects, creative use of technologies, and how world events and popular culture influenced the games. The Art of Video Games offers a revealing look into the history of the game industry, from the early days of Pac-Man and Space Invaders to the vastly more complicated contemporary epics such as BioShock and Uncharted. Melissinos examines each of the eighty winning entries, with stories and comments on their development, innovation, and relevance to the game world's overall growth. Visual images, composed by Patrick O'Rourke, are all drawn directly from the games themselves, and speak to the evolution of games as an artistic medium, both technologically and creatively"--

Publish Date
Language
English
Pages
216

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Previews available in: English

Edition Availability
Cover of: Art of Video Games
Art of Video Games: From Pac-Man to Mass Effect
2015, Rizzoli International Publications, Incorporated
in English
Cover of: The art of video games
The art of video games: from Pac-Man to mass effect
2012, Welcome Books, Rizzoli International Publications, Incorporated
in English

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Book Details


Classifications

Library of Congress
N7433.8, GV1469.3 A7656 2013

ID Numbers

Open Library
OL28476459M
Internet Archive
artofvideogamesf0000unse
ISBN 13
9781599621104
LCCN
2012002044

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
2 days ago Edited by RoseLibrary //covers.openlibrary.org/b/id/14631307-S.jpg
2 days ago Edited by RoseLibrary Update covers
January 14, 2023 Edited by ImportBot import existing book
October 23, 2021 Edited by ImportBot import existing book
August 2, 2020 Created by ImportBot Imported from Better World Books record.