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This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers.
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Subjects
Educational technology, Interactive multimedia, Learning, psychology of, Computer games, design, Children's software, Development, Computer games, Design, Authorship, Play, Social aspects, Computers and children, Video games and children, Psychology of Learning, Jeux d'ordinateur, Conception, Multimédias interactifs, Art d'écrire, Jeu, Aspect social, Ordinateurs et enfants, Jeux vidéo et enfants, Psychologie de l'apprentissage, COMPUTERS, General, Computer Graphics, Game Programming & DesignShowing 6 featured editions. View all 6 editions?
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1
Understanding Kids Play and Interactive Design
2019, Taylor & Francis Group
in English
0367075253 9780367075255
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2
Understanding Kids Play and Interactive Design
2019, Taylor & Francis Group
in English
036707527X 9780367075279
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3
Understanding Kids, Play, and Interactive Design: How to Create Games Children Love
2019, Taylor & Francis Group
in English
0429021186 9780429021183
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4
Understanding Kids, Play, and Interactive Design: How to Create Games Children Love
2019, Taylor & Francis Group
in English
0429667558 9780429667558
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zzzz
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5
Understanding Kids, Play, and Interactive Design: How to Create Games Children Love
2019, Taylor & Francis Group
in English
0429662114 9780429662119
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zzzz
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6
Understanding Kids, Play, and Interactive Design: How to Create Games Children Love
2019, Taylor & Francis Group
in English
0429664834 9780429664830
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zzzz
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September 21, 2021 | Created by ImportBot | Imported from Better World Books record |