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Subjects
Game theory, Information resources managementEdition | Availability |
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1
Gamification: Using Game Elements in Serious Contexts
2018, Springer International Publishing AG
in English
3319833197 9783319833194
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2
Gamification: Using Game Elements in Serious Contexts
Oct 12, 2016, Springer
hardcover
3319455559 9783319455556
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3
Gamification: Using Game Elements in Serious Contexts
2016, Springer
in English
3319455575 9783319455570
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- Created December 29, 2021
- 1 revision
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December 29, 2021 | Created by ImportBot | Imported from Better World Books record |