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They come from other realities, raiders joined together to steal the awesome energy of Earth's possibilities. They have brought with them their own realities, creating areas where the rules of nature are radically different -- turning huge portions of Earth into someplace else. Now a primitive realm of dinosaurs and spiritual magic exists in North America, a fantasy realm of magical creatures and high sorcery invades the British Isles, and a theocratic Cyberpapacy springs up in Western Europe. A new Egyptian empire, a high-tech espionage realm, and a terror-filled reality of horrific monsters also join the invasion. But Earth is not helpless. Standing between these Possibility Raiders and total victory are the Storm Knights, men and women who have weathered the raging storms of change with their own realities intact. The Storm Knights come from any of the seven realms and are dedicated to stopping the raiders here, before their unholy hunger consumes Earth - leaving behind a desolate husk. These are the heroes, attempting to do what no one, in any reality, has done before - - defeat the raiders and their leader, the self-proclaimed Torg.
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Torg (Pen-&-Paper-RPG)Edition | Availability |
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- Created April 29, 2008
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August 26, 2024 | Edited by bitnapper | Edited without comment. |
August 10, 2010 | Edited by IdentifierBot | added LibraryThing ID |
April 16, 2010 | Edited by bgimpertBot | Added goodreads ID. |
December 15, 2009 | Edited by WorkBot | link works |
April 29, 2008 | Created by an anonymous user | Imported from amazon.com record |