An edition of The language of gaming (2011)

The language of gaming

  • 3 Want to read
The language of gaming
Astrid Ensslin, Astrid Ensslin
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Last edited by ImportBot
August 21, 2020 | History
An edition of The language of gaming (2011)

The language of gaming

  • 3 Want to read

"The Language of Gaming examines the complex language of videogames and gaming from a discourse analytical perspective. Astrid Ensslin studies the discourses inscribed in videogames by their producers, as well as gamer and media meta-discourses, and focal areas include gamer slang, illocution, multimodality, and narrative structures"--

Publish Date
Publisher
Palgrave Macmillan
Language
English

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Edition Availability
Cover of: The language of gaming
The language of gaming
2012, Palgrave Macmillan
in English
Cover of: The Language of Gaming
The Language of Gaming
Nov 29, 2011, Red Globe Press
hardcover

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Book Details


Table of Contents

Machine generated contents note:
List of Illustrations
List of Tables and Figures
Acknowledgements
List of Abbreviations
Introduction
Approaches to Discourse Analysis
Games and Language
Videogame Genres, Macrostructures and Textuality
Words and Meanings
The Linguistic Pragmatics of Gameplay
Metaludic Discourses
Gaming and Multimodality
The Narrative Language of Videogames
Conclusion
Notes
Glossary
Bibliography
Index.

Edition Notes

Published in
New York

Classifications

Dewey Decimal Class
794.8
Library of Congress
GV1469.3 .E66 2012

The Physical Object

Pagination
p. cm.

ID Numbers

Open Library
OL25150540M
ISBN 13
9780230238596
LCCN
2011049033

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History

Download catalog record: RDF / JSON
August 21, 2020 Edited by ImportBot import existing book
December 29, 2011 Created by LC Bot import new book