An edition of Game design theory (2012)

Game design theory

a new philosophy for understanding games

Game design theory
Keith Burgun, Keith Burgun
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Last edited by LC Bot
June 14, 2012 | History
An edition of Game design theory (2012)

Game design theory

a new philosophy for understanding games

"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game designers. The author outlines a somewhat radical philosophy based on thousands of years of game design, illustrating how we must adhere to these ancient principles if we are to improve digital games in the future"--

Publish Date
Language
English

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Edition Availability
Cover of: Game design theory
Game design theory: a new philosophy for understanding games
2012, A K Peters/CRC Press
in English

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Book Details


Edition Notes

Includes index.

Published in
Boca Raton, FL

Classifications

Dewey Decimal Class
794.8/1536
Library of Congress
QA76.76.C672 B86 2012

The Physical Object

Pagination
p. cm.

ID Numbers

Open Library
OL25346843M
ISBN 13
9781466554207
LCCN
2012019337

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June 14, 2012 Created by LC Bot import new book