Check nearby libraries
Buy this book
"Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the game development process is covered and you'll apply your existing game-development skills to the new techniques and tools covered in the book. Beginning with an introduction to DirectX and Direct3D, you'll work your way through graphical interfaces, animation paths, advanced lighting and shadows, various surface mapping techniques, and even sound. One topic is covered per chapter and end-of-chapter questions help you practice and reinforce your new skills"--Resource description p.
Check nearby libraries
Buy this book
Previews available in: English
Subjects
Computer games, Programming, DirectX, Computer games / ProgrammingEdition | Availability |
---|---|
1
Ultimate game programming with DirectX
2009, Charles River Media/Course Technology, Charles River Media, Course Technology Cengage Learning
electronic resource /
in English
- 2nd ed.
1584506202 9781584506201
|
aaaa
Libraries near you:
WorldCat
|
Book Details
Edition Notes
Includes bibliographical references (p. 459) and index.
Description based on print version record.
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?December 22, 2020 | Edited by MARC Bot | import existing book |
July 29, 2014 | Created by ImportBot | import new book |