Implementing a Digital Asset Management System

For Animation, Computer Games, and Web Development

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Last edited by MARC Bot
October 6, 2024 | History

Implementing a Digital Asset Management System

For Animation, Computer Games, and Web Development

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English
Pages
352

Buy this book

Previews available in: English

Edition Availability
Cover of: Implementing a Digital Asset Management System
Cover of: Implementing a Digital Asset Management System
Cover of: Implementing a Digital Asset Management System
Cover of: Implementing a Digital Asset Management System
Cover of: Implementing a Digital Asset Management System
Cover of: Implementing a Digital Asset Management System
Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development
August 26, 2005, Focal Press, Elsevier Focal Press
Paperback in English

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Book Details


First Sentence

"In the modern workplace, we all create assets with any task we perform-regardless of our profession."

Classifications

Library of Congress
QA76.575 .J33 2005, TK5105.888 .J32 2005, TK5105.888, QA76.575 .J33 2005eb

The Physical Object

Format
Paperback
Number of pages
352
Dimensions
9.1 x 7.3 x 0.7 inches
Weight
1.4 pounds

ID Numbers

Open Library
OL9324606M
Internet Archive
implementingdigi00jaco_585
ISBN 10
0240806654
ISBN 13
9780240806655
LCCN
2006295215
OCLC/WorldCat
76252762, 60320027, 857720130
Library Thing
3429147
Amazon ID (ASIN)
Goodreads
1268563

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History

Download catalog record: RDF / JSON
October 6, 2024 Edited by MARC Bot import existing book
December 16, 2022 Edited by MARC Bot import existing book
September 16, 2021 Edited by ImportBot import existing book
July 1, 2019 Edited by MARC Bot import existing book
July 29, 2014 Created by ImportBot import new book