An edition of Designing Gamified Systems (2015)

Designing Gamified Systems

Meaningful Play in Interactive Entertainment, Marketing and Education

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Last edited by MARC Bot
December 15, 2022 | History
An edition of Designing Gamified Systems (2015)

Designing Gamified Systems

Meaningful Play in Interactive Entertainment, Marketing and Education

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Publish Date
Publisher
Routledge
Pages
334

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Edition Availability
Cover of: Designing Gamified Systems
Cover of: Designing Gamified Systems
Cover of: Designing Gamified Systems
Cover of: Designing Gamified Systems
Cover of: Designing Gamified Systems
Cover of: Designing Gamified Systems

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Book Details


Edition Notes

Source title: Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education

Classifications

Library of Congress
QA76.76.C672G54 2015, QA76.76.C672 G54 2016, QA76.76.C672

The Physical Object

Format
hardcover
Number of pages
334

ID Numbers

Open Library
OL27496273M
Internet Archive
designinggamifie0000gilb
ISBN 10
0415725712
ISBN 13
9780415725712
LCCN
2014047834
OCLC/WorldCat
918135118
Amazon ID (ASIN)
0415725712

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History

Download catalog record: RDF / JSON
December 15, 2022 Edited by MARC Bot import existing book
November 13, 2020 Edited by MARC Bot import existing book
August 15, 2020 Edited by ImportBot import existing book
October 18, 2019 Created by ImportBot import new book