An edition of Gewalt im Computerspiel

Gewalt im Computerspiel

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Gewalt im Computerspiel
Christoph Bareither
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Last edited by MARC Bot
July 21, 2020 | History
An edition of Gewalt im Computerspiel

Gewalt im Computerspiel

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Grand Theft Auto, Battlefield, Counterstrike ? more and more, violence in computer games is becoming the subject of heated discussion. But what emotional experiences does the playful use of virtual violence make possible? Through participato observation in online games and at LAN parties and analyses of interviews, magazines, and videos, Christopher Bareither presents in detail how millions of people can take pleasure from that which would shock others. By refraining from judgmental cliches, this ethnographic study is able to provide a decisive contribution to a debate at the crossroads of popular culture, politics, and the public sphere.

Publisher
transcript Verlag
Language
German
Pages
368

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Edition Availability
Cover of: Gewalt im Computerspiel
Gewalt im Computerspiel
Publish date unknown, transcript Verlag
in German

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Book Details


Edition Notes

Schweizerischer Nationalfonds zur Förderung der Wissenschaftlichen Forschung

German.

The Physical Object

Pagination
368
Number of pages
368

ID Numbers

Open Library
OL28358236M
ISBN 13
9783839435595, 9783837635591

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