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Previews available in: English
Subjects
Computer graphics, Spline theory, Computer graphics software, Computers, Computer Books: General, Computers - Certification, Certification Guides - General, Computer Graphics - Design, Computers / Computer Graphics / Design, Computers / Technical Skills, Computers : Computer Graphics - Design, Computer Graphics - Game Programming, Splines, Computergrafik, FUNCTIONS (MATHEMATICS), Computergraphik, Spline-Approximation, SPLINE FUNCTIONS, Théorie des splines, Splines, Théorie des, Spline-Funktion, Computergraphics, Infographie, 31.76 numerical analysis, Spline, T385 .b365 1987, 006.6Showing 3 featured editions. View all 3 editions?
Edition | Availability |
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1
An Introduction to Splines for Use in Computer Graphics and Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics)
1989, Morgan Kaufmann
Paperback
in English
- New Ed edition
1558604006 9781558604001
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WorldCat
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2
An introduction to splines for use in computer graphics and geometric modeling
1987, Morgan Kauffman
1558604006 9781558604001
|
zzzz
Libraries near you:
WorldCat
|
3
An introduction to splines for use in computer graphics and geometric modeling
1987, M. Kaufmann Publishers
in English
0934613273 9780934613279
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cccc
Libraries near you:
WorldCat
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Book Details
First Sentence
"The most basic output primitives in every computer graphics library are "LineSegment()" and "Polygon()," or their equivalents."
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The Physical Object
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Feedback?July 22, 2024 | Edited by MARC Bot | import existing book |
December 20, 2023 | Edited by ImportBot | import existing book |
July 31, 2020 | Edited by ImportBot | import existing book |
July 31, 2019 | Edited by MARC Bot | associate edition with work OL5274766W |
December 10, 2009 | Created by WorkBot | add works page |