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1
Augmented Learning: Research and Design of Mobile Educational Games
2011, MIT Press
in English
0262516527 9780262516525
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2
Augmented Learning: Research and Design of Mobile Educational Games
2011, MIT Press
in English
0262252562 9780262252560
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3
Augmented Learning: Research and Design of Mobile Educational Games
2011, MIT Press
in English
0262292467 9780262292467
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4
Augmented Learning: Research and Design of Mobile Educational Games
2011, MIT Press
in English
0262277298 9780262277297
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5
Augmented Learning: Research and Design of Mobile Educational Games
June 30, 2008, The MIT Press, MIT Press
Hardcover
in English
0262113155 9780262113151
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6
Augmented Learning: Research and Design of Mobile Educational Games
2008, MIT Press
in English
1435643496 9781435643499
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7
Augmented learning: research and design of mobile educational games
2008, MIT Press
in English
0262113155 9780262113151
|
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Book Details
Table of Contents
Education innovation through time
Educational? games?
The aftermath of Math blaster
Great moments in mobile and handheld games
What does an award winning video game look like?
Participatory simulations : technology adapting to the classroom
The importance of reality
Location matters : the role of place
Authentic outcomes
Designing for collaboration : roles and game mechanics
Learning to write without a stylus
Anytime, anywhere : Palmagotchi.
Edition Notes
Includes bibliographical references (p. [229]-237) and index.
Classifications
The Physical Object
ID Numbers
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Feedback?June 28, 2019 | Edited by MARC Bot | import existing book |
December 4, 2010 | Edited by Open Library Bot | Added subjects from MARC records. |
December 11, 2009 | Created by WorkBot | add works page |