Check nearby libraries
Buy this book
This edition doesn't have a description yet. Can you add one?
Check nearby libraries
Buy this book
Previews available in: English
Subjects
Computer games, Computer graphics, Programming, Real-time data processing, Three-dimensional display systems, Real-time programming, Information display systems, Infographie, Jeux d'ordinateur, Programmation, Temps réel (Informatique), Affichage tridimensionnel, Three-dimensional, COMPUTERS, Image Processing, Digital Media, Graphics Applications, PHOTOGRAPHY, Techniques, Digital, TECHNOLOGY & ENGINEERING, Imaging Systems, Jogos de computador, Computação gráfica, Hipermídia, Professional, career & trade -> graphic arts/communications/design -> digital illustration (freehand, illustrator)Book Details
Edition Notes
Includes bibliographical references (p. 973-979) and index.
6
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?History
- Created November 9, 2008
- 14 revisions
Wikipedia citation
×CloseCopy and paste this code into your Wikipedia page. Need help?
December 19, 2023 | Edited by ImportBot | import existing book |
December 28, 2022 | Edited by MARC Bot | import existing book |
December 9, 2022 | Edited by MARC Bot | import existing book |
November 14, 2020 | Edited by MARC Bot | import existing book |
November 9, 2008 | Created by ImportBot | Imported from The Laurentian Library MARC record |