An edition of The essential guide to Flash games (2010)

The Essential Guide to Flash Games

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Last edited by ImportBot
May 27, 2020 | History
An edition of The essential guide to Flash games (2010)

The Essential Guide to Flash Games

Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.

Publish Date
Publisher
Springer
Pages
664

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Previews available in: English

Edition Availability
Cover of: The Essential Guide to Flash Games
The Essential Guide to Flash Games
Sep 09, 2010, Springer
paperback
Cover of: The essential guide to Flash games
The essential guide to Flash games: building interactive entertainment with ActionScript 3.0
2010, friendsof ED, Distributed to the book trade worldwide by Springer-Verlag
in English

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Book Details


The Physical Object

Format
paperback
Number of pages
664

Edition Identifiers

Open Library
OL28144335M
ISBN 10
1430269774
ISBN 13
9781430269779

Work Identifiers

Work ID
OL16182859W

Source records

amazon.com record

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
May 27, 2020 Created by ImportBot Imported from amazon.com record