Check nearby libraries
Buy this book
From the best-selling author of 3D Game Textures and 3d Game Creation. Luke Ahearn is the game art industry guru that readers know and trust! The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
Check nearby libraries
Buy this book
Previews available in: English
Showing 2 featured editions. View all 13 editions?
Edition | Availability |
---|---|
1
3D Game Environments: Create Professional 3D Game Worlds
2017, Taylor & Francis Group
in English
1138731250 9781138731257
|
aaaa
Libraries near you:
WorldCat
|
2
3D game environments: create professional 3D game worlds
2008, Elsevier/Focal Press
in English
0240808959 9780240808956
|
zzzz
Libraries near you:
WorldCat
|
Community Reviews (0)
Feedback?History
- Created September 19, 2021
- 2 revisions
Wikipedia citation
×CloseCopy and paste this code into your Wikipedia page. Need help?
December 7, 2022 | Edited by ImportBot | import existing book |
September 19, 2021 | Created by ImportBot | Imported from Better World Books record |